As part of the ECOPATH – Education Pathways for Circular Economy and ESG Upskilling project , funded through the Erasmus+ program, Dublin Chamber took park in an inspiring ECOPATH Hackathon and project partner meeting.
ECOPATH Hackathon – learning through play, collaboration and inspiration
The central event of the first day was the ECOPATH Hackathon , designed as a dynamic, interactive learning experience through the use of an innovative Gamebook for the Circular Economy and ESG . The Hackathon brought together a diverse and highly motivated group of participants – representatives of the private and public sectors, young entrepreneurs, startup founders and all those who want to actively contribute to the development of a green and sustainable economy.
The atmosphere was extremely positive, encouraging and collaborative from the very beginning. The participants approached the presentation of the project and the Gamebook, which is one of the key results of ECOPATH , with great interest . The fact that the tool was designed in a way that does not require prior professional knowledge - through short, clear and practical "micro-learning" content, everyone was able to quickly understand the basic concepts of ESG and the circular economy.
The Gamebook will be launched in September following amendments developed during the hackathon.